See all titles by Greg Rucka
From the Microsoft XBox 360 game, Perfect Dark Zero, comes a novel based on the game. Rucka, a well-established DC Comics writer, takes
the elements of this mature-rated game and produces a very readable
story. In 2020, a handful of global corporations rule the world, with
dataDyne the most successful and ruthless. One man, billionaire
inventor Daniel Carrington, is committed to breaking the power of the
Business is war.
Welcome to the era of the
hypercorporation, business entities so sprawling and vast that they
field private armies and buy entire nations outright. These corporate
empires---from Zentek to Core-Mantis OmniGlobal to dataDyne---are
constantly engaged in covert battles for market dominance, and the
general public sees and knows nothing as they are used as pawns in this
global chess game.
Joanna Dark, an operative of the Carrington
Institute, has sworn to bring down the dataDyne Corporation, the
largest, most pervasive hypercorp in the world. But Joanna’s vengeance
is personal: She holds dataDyne responsible for the murder of her
father and will do anything to destroy them. Returning from a field
operation that turned bloody, she is exhausted, wounded, and in
desperate need of downtime . . . but the murders of two prominent
corporate officers have put the Carrington Institute on high alert.
Someone out there is single-handedly redefining the term “hostile
takeover” and has placed the Carrington Institute---and its enigmatic
founder, Daniel Carrington---square in the gun sights of every
hypercorp on the planet.
It appears that each murder has been carried out by none other than Joanna Dark.
hopes of clearing her name, and the Carrington Institute, Joanna must
battle ghosts from her past, high-tech mercenaries who want her dead
and a killer who could be wearing anyone’s face. . . .